This second edition of a bestseller presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how ..
This book is meant to help the reader learn how to program in C. It is the definitive reference guide, now in a second edition. Although the first edition was written in 1978, it continues to be a wor..
Widely considered one of the best practical guides to programming, Steve McConnell s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic b..
For graduate and undergraduate courses in computer science, computer engineering, and electrical engineering Fundamentals of Processor and Computer Design Computer Organization and Architecture is a ..
For introductory courses in computer concepts often including instruction in Microsoft Office. Explores the promises and challenges of information technology, along with its effect on businesses, peop..
For database systems courses in Computer Science This book introduces the fundamental concepts necessary for designing, using, and implementing database systems and database applications. Our presenta..
If you've read a Head First book, you know what to expect a visually-rich format designed for the way your brain works. Using the latest research in neurobiology cognitive science, and learning theory..
Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad ..
This is THE guide to UNIX network programming APIs. Whether you write Web servers, client/server applications, or any other network software, you need to understand networking APIS-especially sockets ..